[Let’s become] Basic Knowledge for the Second Batch Thread 40 [A monster!]
1. Anonymous Human
Welcome to the Basic Knowledge Thread for the Second Batch of Players!
Let’s share various essential pieces of information to welcome the newcomers!
Please follow basic etiquette. Posts violating the rules will be deleted by the moderators.
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>>980, Please start the thread discussions
91. Anonymous Human
“All the bosses introduced in this event can evolve!”
Playing as a monster sounds interesting!
92. Anonymous Human
I never expected the management to entice us with monster gameplay as part of the random dungeon event…
They really are cunning strategists!
93. Anonymous Human
>>92 So true.
The confident appearance of the “monster big bro” who left a lasting impression with their post, might just earn them a charismatic reputation among the other monsters.
94. Anonymous Human
>>93 Isn’t charisma for monster players more like being the Demon King? Oh noo~
95. Anonymous Dwarf
>>93 Are you the cause of the Demon King’s birth? (Future person)!
96. Anonymous Human
But honestly, the hardships of playing as a monster haven’t changed, right?
It seems like nearly all of the players who initially chose the monster race gave up within a week.
97. Anonymous Human
>>96 Hey! Don’t speak the truth!
98. Anonymous Dwarf
There are definitely a certain number of people who want to choose being a monster over a human, just for the excitement of evolution.
In fact, if I could create a sub-account, I’d definitely go for a monster.
99. Anonymous Human
>>98 Totally agree. I wish I could have my main account as a human and a sub-account as a monster.
100. Anonymous Elf
Huh? Can’t you create sub-accounts in FSW?
101. Anonymous Beastman
>>100 No, you can’t. They use brainwaves as the account password, so even if you buy two VR devices, it’s useless.
102. Anonymous Human
>>100 I wonder if there’s any recent VR game that allows creating sub-accounts?
103. Anonymous Human
But there are also many monster races that didn’t appear in the promotional videos, right? I’m curious about those too.
104. Anonymous Human
>>103 If that’s the case, why not check the strategy forums for each dungeon? There’s some discussion about the bosses there too.
105. Anonymous Human
>>104 I want to see them in images. It’s hard to imagine based on just text!
106. Anonymous Beastman
>>105 That’s asking for too much, lolol!
107. Anonymous Human
Sure, playing as a monster has its appeal, but isn’t it tough not being able to take on quests? It’ll almost wipe out my source of income.
108. Anonymous Elf
>>107 Well, since they can’t go shopping, maybe they don’t need Zell at all, right?
That monster big bro everyone’s talking about mentioned that he obtained Zell by PKing.
109. Anonymous Human
It would be interesting to form a clan that trades with monster players!
According to that monster big bro, if you have the skill [Linguistics], you can communicate with monsters, right?
110. Anonymous Dwarf
>>109 It’s an intriguing idea, but it seems unlikely.
I saw some discussions on the verification forum, and there was information that raising the [Linguistics] skill indeed enables communication with different races. However, it didn’t work with the Northern Goblins or the Southern Slimes.
There might be some specific conditions, but currently, it’s unclear. The leader of the verification board seems eager to somehow contact that monster big bro for verification purposes.
111. Anonymous Human
>>110 But wouldn’t posting anonymously be pointless then?!
And wanting to meet someone who might have PKed you is just too tenacious!
112. Anonymous Elf
>>111 Well, that’s just the kind of person they are…
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[The Boss is] Comprehensive Strategy Thread 29 [Strong]
1. Aina
This is the comprehensive strategy thread.
Let’s share our strategies and information for defeating bosses.
Please follow basic etiquette. Posts violating the rules will be deleted by the moderators.
Previous thread: http://****************
>>980, Please start the thread discussions
800. Akatsuki
Alright, let’s compile information on the second boss in the four cardinal directions.
East:
Race: Vorpal Bunny Lv21
Job: Warrior Lv1
A rabbit monster wielding a weapon. The type of weapon is random (?), but it’s always a bladed weapon.
Though it may appear cute, it mercilessly aims for an instant kill by cutting off its target’s head.
Since it’s quite fast, make sure the rearguard is well protected.
There are reports of dropped weapons from defeated enemies.
West:
Race: Evil Monkey Lv23
Job: Fist Fighter Lv3
A monkey monster resembling a Japanese macaque, known for its long arms.
It uses three-dimensional movements, utilizing tree branches to outmaneuver its opponents like a monkey.
Beware, as it not only attacks with its fists and fangs but also employs magic!
Defeating this monster can yield materials useful for crafting armor.
South:
Race: Blade Cat Lv20
Job: None
A monster that resembles a cat with its tail transformed into a sword-like appendage.
It’s incredibly agile, making it challenging to land attacks on.
Its sharp tail can extend, so be cautious and maintain a proper distance!
Defeating this monster can yield materials useful for crafting weapons.
North:
Race: Big Poison Frog Lv22
Job: None
This large frog, approximately the size of a small truck, can be a handful for those with a fear of reptiles!
Surprisingly swift, it moves with the power of its frog’s leaps, and its body slam packs a deadly punch.
It can extend its tongue, spew venom, and even carry toxins in its blood.
Don’t hesitate to use an antidote when needed!
Defeating this monster can yield materials useful for crafting both healig potions and poison.
Is this alright?
801. Jack
>>800 Well done!
Drop information is always helpful. Although I already knew it, lol.
802. Jiromaru
>>801 That’s because we do trades and stuff among the subjugation groups.
But what surprised me more is how the materials from the Blade Cat can be mixed with metal.
803. Guren
>>802 True. It seems that different monsters have a higher affinity for specific metals.
The production job players must be going crazy, lol.
804. Nutmeg
As a mage, I really want to encounter a monster that provides materials for crafting staffs.
805. Aina
>>804 Totally agree.
At the moment, quest rewards offer the highest performance, and it seems like all top players has the same equipment…
I wish there were unique items through player-made creations that combine both performance and aesthetics.
806. Fumifumi
>>805 According to an acquaintance who’s in the production job, it seems that they can now customize the appearance thanks to their [Carpentry] skill.
However, it seems like the performance won’t change until new types of wood are available.
807. Rouge
>>805 I guess we could modify finished staffs, but not many production job players have reached that level yet.
Right now, we’re trying to showcase our individuality through accessories, but it’s not quite the same…
808. Gouki
>>807 I suppose it’s harder to enhance the effects of finished products than to create something from scratch.
In reality, it feels like it should be the opposite, though…
809. Ricardo
>>808 It seems that it’s complicated due to something about the magic circuits.
Let’s just think of it as a game mechanic for convenience.
810. Jiromaru
More importantly, are they making progress in developing magic equipment that can be used in actual combat?
Like elemental weapons.
811. Coater
>>810 It’s quite expensive, and gathering the required items is difficult, but it seems to be possible.
For instance, to create a sword engulfed in flames, you would need “metal + fire element monster materials + fire element magic stone.”
However, the metal must have a high affinity with the element, or it’ll end up just like an ordinary sword.
812. Torch
>>811 Oh, I see…
813. Clipper
>>811 So, currently, it means it’s impossible, right?!
814. Mountain dog
Maybe it’s best to rely on our companions’ enchantments…
815. Fumifumi
More importantly, why is no one commenting on the fact that the Big Poison Frog is categorized as a reptile? Haha, no one’s making a fuss about it!
816. Nutmeg
>>815 Oh, now that you mention it, it should be classified as an amphibian!
817. Guren
>>815 LOL!
818. Torch
>>815 LOL!
819. Akatsuki
>>815 Huh, isn’t that a super cute mistake! Cut me some slack, please! (crying tears of blood)
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[Let’s Share Our Creations!] Product introductionThread 36 [Come and Join!]
1. Ironstone
Welcome to the product introduction thread.
Let’s show off the things we’ve created.
Please follow basic etiquette. Posts violating the rules will be deleted by the moderators.
Previous thread: http://****************
>>980, Please start the thread discussion.
74. Reina
It seems that just adding decorations to clothes doesn’t necessarily increase their additional effects.
[Image]
75. Ironstone
>>75 The same applies to armor.
However, some decorations can be expected to provide additional effects, but finding the right balance can be challenging due to the added weight.
76. Elizabeth
Oh, I wonder when the player housing will be implemented?
My small items are not selling at all!
77. Yoshiwo
>>76 At the moment, there are hardly any players who can afford to buy hobby items.
However, the ones that can be attached to weapons sell quite well. Although it’s entirely only female players who purchase them.
78. Crows
Is there still no sign of finding the raw materials for glass?
There isn’t even a glass workshop in Firth, and you can’t even train!
The meaning behind my name is ga-ga-ga-ga…
79. Elizabeth
>>78 Well, first of all, we haven’t found any sand.
80. Ironstone
>>78 We have to wait for the results from the subjugation group.
81. Reina
Speaking of the subjugation group, we finally got the materials from the second field boss, didn’t we?
82. Ironstone
>>81 This has expanded the possibilities for new weapons.
Thanks to that, now I feel incredibly fulfilled!
83. Mountainsong
>>82 Are you sure you’re not mistaken this for hellish verification work?
84. Crows
They didn’t have what I was looking for!
Name: Isam
Race: Skeleton Lv10 max!
→ Abyss Skeleton Mage Lv20 max!
→ Chimera Abyss Dragonbone Demilich Lv27
Job: Apprentice Mage Lv10 max!
→ Apprentice Abyss Mage Lv10 max!
→ Abyss Mage Lv7
Titles:
- Knowledge Seeker
- Title Earner
- Heretic → Connoisseur of the Abyss → Explorer of the Abyss → Reacher of the Abyss .
- Underdog
- Mastermind Strategist
- Trial Survivor
- Harbinger of Death
- Dragon Kin
- Darkness Beyond Light’s Reach
Remaining SP: 127
Skills:
- [Staff Mastery] Lv27
- [Scythe Mastery] Lv11
- [Magic Control] Lv29
- [Earthen Magic] Lv8
- [Water and Ice Magic] Lv8
- [Flame Magic] Lv8
- [Storm Magic] Lv8
- [Forest Magic] Lv8
- [Lava Magic] Lv8
- [Sand Magic] Lv8
- [Mist Magic] Lv8
- [Lightning Magic] Lv8
- [Explosion Magic] Lv8
- [Light Magic] Lv7
- [Black Magic] Lv10
- [Void Magic] Lv8
- [Summoning Magic] Lv21
- [Enchantment] Lv21
- [Talismanry] Lv0
- [Magic Circle] Lv21
- [Necromancy] Lv19
- [Curse] Lv20
- [Trap Magic] Lv20
- [Spirit Channeling] Lv13
- [Witchcraft] Lv13
- [Archaeology] Lv11
- [Linguistics] Lv11
- [Pharmacology] Lv10
- [Alchemy] Lv18
- [Appraisal] Lv17
- [Night Vision] Lv-
- [Stealth] Lv10 max!
- [Sneak] Lv10 max!
- [Ambush] Lv10 max!
- [Assassination] Lv4
- [Status Resistance] Lv-
- [Blunt Attack Weakness] Lv10
- [Undying Wisdom] Lv2
- [Abyss Dweller] Lv2
- [Abyssal Aura] Lv2
Unique Skills:
- [Yifa’s Blessing]
- [Dragon Force]
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